Following the global launch of the Gillette Football Club, Gillette has announced a new gaming partnership with UK-based social entertainment company, We R Interactive.
In the global, multi-layered partnership aimed at driving registrations to the Gillette Football Club, We R Interactive’s online football game, I AM PLAYR, will feature as the first and only game on the Gillette Football Club.
Gillette will also be woven into I AM PLAYR through a host of narrative integrations available to I AM PLAYR users who subscribe to Gillette Football Club, starting with a Gillette Sports Science Centre.
Gillette products will also be heroed in pre-match routine videos, while future integrations will include I AM PLAYR users being offered the chance to become the face of Gillette as a virtual brand ambassador.
I AM PLAYR is the first online football game that lets the user play the life of a professional footballer both, on and off the pitch. Through a fusion of live-action video featuring top Premiership players, interactive story-telling and first-person perspective 3D game play, the game has grown a global audience over 6.8 million players across 220 countries.
Alex Tosolini, Vice President, E-Business for P&G, said: ‘Gillette has a long track record in bringing men closer to their sporting passions, and we have taken this to the next level with the Gillette Football Club. This new partnership with We R Interactive will enhance the experience for both football fans on Gillette Football Club and I AM PLAYR users, and builds on our vision to ultimately deliver the best a fan can get with a complete online football experience.’
Paul Whitehead, global commercial director, We R Interactive added: ‘We’ve built a growing global audience across our portfolio of games and have established a track record of creating innovative partnerships that allow brands to credibly engage with consumers on their own terms and to a much deeper level compared to other media. As a result, We R Interactive is quickly becoming the de facto home for global brands in gaming.’